/************************************************************************

								Heroes IV
					  Copyright 2001, The 3DO Company

	------------------------------------------------------------------
  						 default_obelisk_rewards.h

	$Header: $

	$NoKeywords: $

 ************************************************************************/

#if !defined( DEFAULT_OBELISK_REWARDS_H_INCLUDED )
#define DEFAULT_OBELISK_REWARDS_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


#include "adv_object_type.h"

enum t_artifact_type;

extern t_artifact_type const k_default_obelisk_artifact[ k_obelisk_color_count ];

#endif // DEFAULT_OBELISK_REWARDS_H_INCLUDED
